/*
 *  repere.h
 *  glutMaster
 *
 *  Created by Emmanuel Melin on 19/01/11.
 *  Copyright 2011 __MyCompanyName__. All rights reserved.
 *
 */

#ifndef config_h
#define config_h

#include <GL/glut.h>

#endif

class repere{
	
private:
	
		
	 int taille;
	void fleche(float t1,float t2,float t3,float taille,char dim);
	
public:
	repere(int t);
	~repere();
	
	void trace_repere();
};
